Custom Data-Types in Max Part 4: Passing Object Pointers
How do you pass data between objects in Max? If the data is a simple number or a symbol then the answer is easy. What happens when you are trying to pass around audio vectors, dictionaries, images, or some other kind of object? The implementation of Jamoma Multicore for Max deals with these issues head-on [...]
Designing an Audio Graph
In previous articles about the Jamoma Platform and the Jamoma DSP Library, there have been references to Jamoma Audio Graph (also previously known as Jamoma Multicore). Up to this point, Jamoma Audio Graph has not been significantly documented or written about. The authoritative information has been an Electrotap blog post showing the initial prototype in 2008. [...]
